Tentacles. Jedi knights. Pirates. Archaeologists. Freelance police. Biker gangs. Astronauts. Skeletons. Fighter pilots. Through ups and downs and ins and outs, LucasArts has always stood for these things.

27th May 2012

Photoset with 8 notes

Fate of Atlantis has some very interesting… motifs, shall we say?

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26th May 2012

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25th May 2012

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20th May 2012

Photoset with 26 notes

“Yep, I’m just about the world’s greatest adventurer.”

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29th April 2012

Photo with 25 notes


“These books don’t look familiar.”

“These books don’t look familiar.”

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6th April 2012

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3rd April 2012

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21st March 2012

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9th March 2012

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Ron Gilbert: I liked how he started out with a whole bunch of money so you kinda thought he had a bunch of stuff, and then it all like, completely goes away at the very beginning of the game.Tim Schafer: Yeah, that fit in with our running theme of mean, cruel things that we enjoyed.

Ron Gilbert: I liked how he started out with a whole bunch of money so you kinda thought he had a bunch of stuff, and then it all like, completely goes away at the very beginning of the game.
Tim Schafer: Yeah, that fit in with our running theme of mean, cruel things that we enjoyed.

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7th March 2012

Photo with 15 notes


Tim Schafer: Oh, we’re going into Woodtick. Don’t go on that bridge, there’s a… don’t!Dave Grossman: I always liked this bit because the player always feels like they’ve done something wrong.

Tim Schafer: Oh, we’re going into Woodtick. Don’t go on that bridge, there’s a… don’t!
Dave Grossman: I always liked this bit because the player always feels like they’ve done something wrong.

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